The Art of Game Design: A Book of Lenses, Third Edition

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The Art of Game Design: A Book of Lenses, Third Edition

by Jesse Schell

ISBN
1138632058
Publisher
A K Peters/CRC Press
Year
2019
Pages
652

Categories

Arts & PhotographyDecorative Arts & DesignComputers & TechnologyComputer ScienceGames & Strategy GuidesGame DesignGraphics & DesignProgrammingGame ProgrammingGraphics & MultimediaSoftware Design, Testing & EngineeringMicrosoft ProgrammingWeb Development & DesignUser Experience & UsabilitySpecialty BoutiqueNew, Used & Rental Textbooks

About this book

Presents over 100 sets of questions, or different lenses, for viewing a game’s design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played again and again. New to this edition: many great examples from new VR and AR platforms as well as examples from modern games such as Uncharted 4 and The Last of Us, Free to Play games, hybrid games, transformational games, and more.